A hybrid Finite Element – Boundary Element method is used to solve frequency-domain eddy current problems in voxel based human models. A specific procedure employs a massively parallelized algorithm implemented on a multiple GPU code to speed up the solution of large systems whose matrix exceeds the RAM capability. An application is finally presented.
A GPU Computational Code for Eddy-Current Problems in Voxel-Based Anatomy / Bottauscio, Oriano; Chiampi, M; Zilberti, Luca. - (2014). (Intervento presentato al convegno The 16th Biennial IEEE Conference on Electromagnetic Field Computation – CEFC2014 tenutosi a Annecy, Francia nel 25-28 maggio 2014).
A GPU Computational Code for Eddy-Current Problems in Voxel-Based Anatomy
BOTTAUSCIO, ORIANO;ZILBERTI, LUCA
2014
Abstract
A hybrid Finite Element – Boundary Element method is used to solve frequency-domain eddy current problems in voxel based human models. A specific procedure employs a massively parallelized algorithm implemented on a multiple GPU code to speed up the solution of large systems whose matrix exceeds the RAM capability. An application is finally presented.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.