A hybrid Finite Element – Boundary Element method is used to solve frequency-domain eddy current problems in voxel based human models. A specific procedure employs a massively parallelized algorithm implemented on a multiple GPU code to speed up the solution of large systems whose matrix exceeds the RAM capability. An application is finally presented.

A GPU Computational Code for Eddy-Current Problems in Voxel-Based Anatomy / Bottauscio, Oriano; Chiampi, M; Zilberti, Luca. - (2014). (Intervento presentato al convegno The 16th Biennial IEEE Conference on Electromagnetic Field Computation – CEFC2014 tenutosi a Annecy, Francia nel 25-28 maggio 2014).

A GPU Computational Code for Eddy-Current Problems in Voxel-Based Anatomy

BOTTAUSCIO, ORIANO;ZILBERTI, LUCA
2014

Abstract

A hybrid Finite Element – Boundary Element method is used to solve frequency-domain eddy current problems in voxel based human models. A specific procedure employs a massively parallelized algorithm implemented on a multiple GPU code to speed up the solution of large systems whose matrix exceeds the RAM capability. An application is finally presented.
2014
The 16th Biennial IEEE Conference on Electromagnetic Field Computation – CEFC2014
25-28 maggio 2014
Annecy, Francia
none
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11696/34782
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